Creating Beautiful Interfaces in Touchdesigner

๐Ÿ•“ Nov 25, 2019 ยท โ˜•1 min read

Context

User interfaces using the default comps are generally adequate for show control type setups where it’s just a means to interact with the scene while in perform mode, but things can get a little messy when creating client and user facing screens. I found myself frequently needing to take a UI created by the design team in Sketch or Photoshop and make it a functional part. I built my uibutton component to extend the built in button COMP for this purpose.

Key Features

  • Retain Touchdesigner’s base button COMP functionality
  • Extract the button look from a design
  • Diagnostic mode to colorize the component
  • Master ADSR envelope controls all state transitions across button types
  • Layout parameters drive both asset extraction and placement in the functional UI

TODO

write the rest of this page


stan
WRITTEN BY
stan
serial project starter